Audeze, a leading premium headphone manufacturer, has announced the beta launch of a significant firmware upgrade to its award-winning Maxwell headset - head tracking support - which will be compatible with the Dolby Atmos® Renderer for professional mixing. Utilizing built-in hardware already included in every Maxwell headset, this integration transforms Maxwell into a powerful tool optimized for content creators and audio engineers mixing in Dolby Atmos.
“We plan to use the head tracking capabilities of Maxwell for future collaborations, and expect to foster a growing community of Dolby Atmos creators,” said Sankar Thiagasamudram, Audeze CEO and founder.
With virtual and remote collaborations growing amongst the creative community, Audeze’s enhanced Maxwell headset is suited to meet the needs of this growing field. In parallel, the creativity community is fully embracing Dolby Atmos, making the Maxwell headset a great tool for creatives looking to break free from the traditional constraints of stereo to deliver unparalleled immersion and clarity in their mixes. All users need to do is open up their latest Dolby Atmos session, connect the Dolby Atmos Renderer application, and plug in the USB dongle or USB cable to create and monitor Dolby Atmos mixes with real-time head tracking, providing a highly immersive preview of their audio creations. It’s your studio on-the-go.
Maxwell’s new integration for the Dolby Atmos Renderer will offer a streamlined user experience. Users can create and monitor Dolby Atmos mixes with real-time head tracking, providing a highly immersive preview of their mix. For further information on how to enable head tracking with the Dolby Atmos Renderer on Mac or Windows machines, visit this link.